Gradually degenerating into ignorance and complacency.

Saturday, January 20, 2007

from the makers of mini-movies

We get Wii Ultimate Alliance game. There are literally hours of time you can waste waiting to get through roughly constructed areas. You "control" characters doing stuff that doesn't matter.

After ten minutes, Monkeyjack finds the jump button. Darn! That would have been helpful.

Story mode playability -- 50%, re-playability - 12%
Sophistication of moves -- 20%. Considering each person has two hand controls, the characters have no uniqueness to the Wii. It likely was a release for [all game systems] and was adapted to the Wii, leaving you wonder -- why?
Piece o' crap. Don't buy it, don't rent it.

It is a flunky game. It's based on a manuever-through-here template, with smash smash smash, jump, pickup, throw. It is an okay older system game, but it doesn't do squat to address the "grand capabilities" of XBOX 360 or the Wii.

I did not like Tony Hawk on Wii, but it was a game made for the Wii -- a great deal better than this.
I guess I'll mark it as millenium Q-Bert. Repackaged and cleaned, it's still a simple, mind-numbing and dull game.

No comments: